load
Imports tiles into a feature library from a repository.
Usage:
gol load <gol-file> [<repository-path>] [<options>]
You must provide either the
<repository-path>
argument or the--url
option. If you specify both, the command will first look for tiles in<repository-path>
, then download any missing tiles from the given URL.If no area is defined (via
--area
or--bbox
), all tiles that aren’t already present in this library are imported from the repository.
Options
-a
, --area=<FILE>
Defines the area to which the command should be applied. Currently, only polygon files are supported.
-b
, --bbox=<W>,<S>,<E>,<N>
Defines the rectangular area (bounding box) to which the command should be applied. Coordinates are specified in WGS-84 (degrees longitude and latitude) and take the form <west>,<south>,<east>,<north>
. Coordinates must not be separated by spaces (otherwise, they would be interpreted as separate arguments).
As an alternative, this option accepts a tile descriptor in the form z/x/y
.
-n
, --new
Use this option to create an empty .gol
file if the specified library does not exist (rather than failing with an error message). Combine this option with --url
to specify a tile repository from which the library will be populated.
-q
, --quiet
Displays only minimal output. Apart from error messages, only minimal progress updates are written to stderr
.
-s
, --silent
No output at all is written to stderr
, not even error messages. (Whether a command succeeded or failed can only be ascertained via the status code returned by the process).
-u
, --url=<URL>
Specifies the URL of the remote repository from which tiles are downloaded into the library.
-v
, --verbose
Writes extra information to stderr
.